#
# uCON64 configuration
#
version=207
#
# create backups of files? (1=yes; 0=no)
# before processing a ROM uCON64 will make a backup of it
#
backups=1
#
# use ANSI colors in output? (1=yes; 0=no)
#
ansi_color=1
#
# parallel port
#
parport=378
#
# complete path to the discmage library for CD image support
#
discmage_path=~\discmage.dll
#
# directory with additional config files
#
ucon64_configdir=~
#
# directory with DAT files
#
ucon64_datdir=~
#
# F2A support files
# path to F2A USB firmware
#
f2afirmware=f2afirm.hex
#
# path to GBA client binary (for USB code)
#
iclientu=iclientu.bin
#
# path to GBA client binary (for parallel port code)
#
iclientp=iclientp.bin
#
# path to iLinker logo file
#
ilogo=ilogo.bin
#
# path to GBA multi-game loader
#
gbaloader=loader.bin
#
# emulate_<console shortcut>=<emulator with options>
# 
# You can also use CRC32 values for ROM specific emulation options:
# 
# emulate_0x<crc32>=<emulator with options>
# emulate_<crc32>=<emulator with options>
#
emulate_3do=
emulate_ata=
emulate_coleco=
emulate_dc=
emulate_gb=vgb -sound -sync 50 -sgb -scale 2
emulate_gba=vgba -scale 2 -uperiod 6
emulate_gc=
emulate_gen=dgen -f -S 2
emulate_intelli=
emulate_jag=
emulate_lynx=
emulate_n64=
emulate_nes=tuxnes -E2 -rx11 -v -s/dev/dsp -R44100
emulate_ng=
emulate_ngp=
emulate_pce=
emulate_ps2=
emulate_psx=pcsx
emulate_s16=
emulate_sat=
emulate_sms=
emulate_snes=snes9x -tr -sc -hires -dfr -r 7 -is -joymap1 2 3 5 0 4 7 6 1
emulate_swan=
emulate_vboy=
emulate_vec=
emulate_xbox=
